Corporations
Bring Teams to a High Performing Level
Before working with a team, Gail always does a survey of
its members to understand what makes the team work well, and
what diminishes its effectiveness. Then she designs a series
of games that start out fun, but gradually increase in
difficulty. Eventually, the team will fail, due to whatever
behaviour gets in the way in the office. The magic
is in the debrief: (What worked, what didn’t work, and how was
it like or not like what happens in the office? How could it
be different?) Each member of the team leaves with an
understanding of how their behaviour affects the rest, and a
plan of how they will interact differently.
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